Friday, August 3, 2012

Bouncy Ball (DirectX 2D)


This is my first game is DirectX. Here i have used some physics concept like projection, gravity etc.

Game instructions :
  • One by one ball will be coming from the pipe.
  • Move the table so that you can collect the ball in the white bucket which will give you 50 points.
  • Don’t collect the ball in the brown bucket as it will deduct 10 points.

Softwares used :
  • DirectX 9 SDK
  • Microsoft Visual studio 2010
  • Adobe Photoshop CS 5

Screenshots :